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FakeEngine

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FakeEngine is built for real time simulations and 3D games.
From gamers, for gamers.

Performance above everything.

The FakeEngine is built to be an ultra-fast graphics engine, capable of rendering any game in never seen performance. It is written in pure C, to ensure maximum speed and efficiency. From the very first line of code, we focused on performance and precision. Whether you're developing complex simulations or performance demanding games, our engine delivers the speed you need to bring your project to life without compromise.

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Simplicity Through Automation.

We understand that time is one of the most valuable resources. That’s why we designed the core features of our engine to handle complex tasks in just a few clicks. With our advanced automation capabilities, you can focus on what matters most: your creativity. From asset management to scene construction and script integration, our engine takes care of the repetitive tasks for you.

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For gamers, by gamers.

Our engine is designed with modern development needs in mind. With seamless cloud integrations, we simplify collaboration in larger teams by streamlining access to shared resources and incorporating project management tools. The ultra-fast Vulkan renderer ensures your games shine with stunning visuals and buttery-smooth frame rates. Whether you’re working on an indie project or a AAA title, our engine is ready to take your project to the next level.

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